31 – Avatars: One Soul in Many Bodies

The Same Souls

Over the years, I have become quite good at identifying certain energies.

I can recognize if someone is a human or otherkin. Some I am quick to identify while others may take much longer.  This is because I have not remembered who they are, or had enough exposure and context.

I also have become proficient about identifying souls I’ve known in past lives.  

A recurring theme, for me, is that the same type of souls keep finding me and coming into my life.

As discussed earlier, Lilith is one example, though there are many others.

It seems the same souls, not only appear to shift from body to body, but may sometimes be in several bodies at the same time.

This is something we normally don’t notice because we are not wired to do so. 

After a while, though, we might start to observe that we keep on having relationships with the same kind of people; or those who wish us harm seem to have the same personality types.

If you look close enough, you may observe that they may even share similar features, such as looks, voice and attitude.

Why is this?

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30 – The Mandela Effect – The MMORPG analogy.

What In the World of Warcraft?

Most people, nowadays, have probably heard of MMORPGs. World of Warcraft was a very famous example of one.

MMORPGs stand for “Massive Multiplayer Online Role-Playing Game”.

While World of Warcraft is by no means the only such game out there, it is one I played extensively for around 5 years. Hence, me using it for my analogy.  

I no longer play it, and at the time of writing this entry, the game is mired in much controversy, due to ongoing issues at Activision-Blizzard. It may not even be around by the time you read this.

For the Uninitiated, this is an online role-playing game.

How It Works.

The way it works is that you choose your side you wish to be on, the character you wish to play, and level it up, in the gaming world, so you can enjoy many aspects of the content available. 

The concept of timelines, dying, and returning can be difficult for some to fathom. However, I find that World of Warcraft can illustrate those ideas quite nicely.

The game, itself, is set up so that it is run on individual servers. There are hundreds of identical copies of the gaming world.  Each one has their own individual name so you can tell them apart.

While each server provides an identical copy of the game, there are often variations on how you may play the game itself.

The main ones are Player versus Environment (PvE), Player versus Player (PvP) and you may also choose a server that allows roleplaying.

You indulge yourself in the many activities available. Raiding, levelling up your “toon”. Battlegrounds, dungeons, raids, daily quests, and pet battles. New features are being added all the time.

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29 – The Mandela Effect – Loss of Possessions

Loss of Possessions

In the last entry, I spoke about Attunement.  How every action defines the reality you end up in.  This entry I will discuss materialism and how the loss of possessions can be a precursor to alleviating the actual shift to a different timeline.

Now, you may argue if we can choose our own reality, why does life sucks so much?  Why is it, if I’ve chosen such a good life, all I get are bad things happening?

Quite simply, my answer is this:   If you choose the same thing repeatedly, and try living your life in a way that is parallel to who you really are; then, eventually, things will begin to shift.

Additionally, when you choose something, everything unlike it will come into your space so you have more choices. 

More importantly, all the negative things that are holding you back will manifest, so you can see them, and clear them.

That is why so many people are perplexed when things apparently seem to get worse, rather than better.

However, there are a few things, in my observations, that you might want to be aware of.  Even if you are not aware of them when they happen.

We have discussed how we can die, and come back to a slightly different reality. There are a few things about this that should be clarified.

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